Sometimes you worry that because you are carrying a hammer, everything looks like a nail. But I wasn't long into the User Interface Design world before it made intuitive sense to me that the UI design should drive the project.
# To what extent did engineering vs. design drive development? Apple: definitely driven by design. Engineers would ask 'please don't show this to Steve'. Jobs compared pixel to pixel from Director prototype to OSX prototype, if it wasn’t right it had to be fixed.There was also this interesting note:
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Microsoft: more collaborative. Some ideas came from design some from development.
# Apple: no user testing at all due to the secrecy of the project. This was not the way they had designed up to that point but for OSX they relied on senior designers instead. With the first release there were some things that would probably have gotten caught with testing.It's difficult for me to imagine developing an easy-to-use interface without some user testing.
posted by Tim Beidel at 7/07/2006 06:46:00 AM
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Think it was a big deal when you decided to have a Web-based email account? How about a Web-based PC of your own?
Where's My Google PC? - It's coming. It'll be great. You'll hate it. By Paul Boutin: "For a sneak peek at the future of computing, go to YouOS and click 'Try a Demo.' Your browser window turns into a desktop of its own, with sub-windows for e-mail, chat, and Web browsing. There are also links on the YouOS desktop for a sticky-notes program and a rich-text editor. But these programs aren't on your hard drive—they're running somewhere in the vast unknown Internet.
YouOS is the fledgling startup of four recent college grads with a bit of angel funding. Its simplicity makes it a great demo. Anyone who logs on can instantly spot the big idea: You don't need Windows! You don't even need a PC! You can login and work from anywhere using any gadget with a screen and a keyboard."
posted by Tim Beidel at 7/05/2006 07:17:00 AM
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