A couple of things caught my eye today, not unrelated.
"This sounds obvious: Doesn't every mobile phone company set out to create a usable interface? Spend a minute trying to navigate deep lists of drop-down menus on a Windows Mobile or BlackBerry device and you'll have your answer. Before the iPhone, phones were pretty to look at but a pain to use; the last blockbuster mobile phone, Motorola's RAZR, induced aneurysms when you tried to do anything but make a phone call. The iPhone changed all that: In the same way that the Mac proved that people want computers that can display calligraphy, the iPhone proved that people want phones that don't require a manual."Steve Jobs is famous for trusting his own instincts or the instincts of his genius designers:
"Steve Jobs eschews focus groups. He likes to say that he doesn't believe in asking customers what they want; he prefers to build stuff in order to show customers what they want."Which brings us to the second point. Lest it seem that Jobs's attitude stems only from arrogance, here's what usability expert Jakob Nielsen wrote today:
"In any case, what users want and what users need are two different things, which is why it's long been a primary usability guideline to watch what users do, rather than listen to what they say."We do a lot of work with large, complex Web sites. We've done enough usability testing (formally and informally) to know that even the most successful designs need adjusting.
posted by Tim Beidel at 11/17/2008 09:16:00 PM
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